Have you seen a little girl?
Sep. 28th, 2008 02:49 amI need to pass the time till Silent Hill Homecoming comes out, so I will make an entry on one of the five main games in the series and why it kicks MAJOR EFFING ASS ALL UP AND DOWN THE BLOCK. It's milkshake brings all the other survival horrors to the yard. If any of you guys are afraid to play these games or something, these entries should hopefully help you TRUMP THAT FEAR AND GRAB SILENT HILL AND MAKE IT YOUR BITCH. It's totally worth it.
And if you're still too scared, then I can invite you to an AIM chat and basically youtube/explain/gush the whole series to you. For reals. The storyline/characters/blah blah = jafkj;ksfjdaklsjf;sjfsjlfsf;sdafjyesssssss.
(SIDE NOTE: all the music is done by AKIRA YAMAOKA and he's an EFFING GENIUS. And he gets even more amazing with each game.)
LET'S BEGIN WITH THE FIRST ALMOST A DECADE AGO!
GAME: Silent Hill
PLATFORM / YEAR: Playstation / 1999
SAMPLE MUSIC: Killing Time - Akira Yamaoka
GAME TRAILER: HIT IT! (omg the lizard at the end nooo!)
FAVORITE CHARACTER: Tie! Harry and Cybil.
WHY THIS GAME IS BADASS: When horror/survival horror games were all "BOO I JUST JUMPED OUT AND SCARED YOU LOL!", this game decided to slide into the scene with a story of a man looking for his daughter after they both got into a pretty nasty car wreck. Sure, it had it's JUMP OUT AND MAKE YOU PEE YOUR PANTS MOMENTS (hell, cat in a locker D:), but it also had it's moments of absolute dread -- where you knew something was there and you didn't know what it was and your imagination was running wild and it was ten times worse when whatever was back there actually showed itself (Cybil on the carousel made me hide behind my couch and continue playing by peeking around it from there, I'm not kidding).
The flashlight/radio static combo was a double punch in the gut, especially in the dark, cause the game would warn you with the white noise and then make you flail around madly with your flashlight to find the source. Hell, even when you were outside in the daytime (foggy as all get out though, natch) -- when that white noise started it was time to flail around madly cause you didn't know whether whatever effed up pink and bloody piece of walking meat was gonna come bounding at you on all fours or swooping at you from out of the sky.
Yeah, looking at it today, the graphics aren't great, the voice acting is a little deliciously cheesy and the controls take a little getting used to, but whenever I see that little brat Cheryl running off and Harry Mason flipping his shit and going after her into the dark, only to be molested by gray, slimy children things with knives -- I get a happy shudder. Cause it's time for YAY A BIG SCARY ADVENTURE and BATSHIT CRAZY PEOPLE KEEPING LITTLE BURNED GIRLS IN THE BASEMENT. You just get roped into this series, and no matter what ending you get (HELLO UFO ENDING LOL), you feel like you accomplished something -- even if Harry Mason ends up back in his jeep with his bleeding head wound pressed against the driver's side window. For real.
And you know with drugs (white claudia), a cult (oh oh oh them!), keeping little burned girls in the basement, torturing mentally-fragile hospital staff, letting your nurse friend get mutant-molested and then shutting the door on her, fighting a lizard that opens his mouth the wrong way and just plain telling people, "MY NAME IS HARRY MASON. I'M IN TOWN ON VACATION~" that any other game that follows this one with the words SILENT HILL in the title are gonna be one hell of a bumpy ride.
MOST UNSETTLING MOMENT: Tie between Harry Mason shutting the door in Lisa Garland's... face, and watching Cybil Bennett stand up from her spot on the carousel and jerk and spaz her way over to you.
MOST PRETTY DAMN GORGEOUS MOMENT: Harry and the baby. <3
PLAY ITTTTT.
And if you're still too scared, then I can invite you to an AIM chat and basically youtube/explain/gush the whole series to you. For reals. The storyline/characters/blah blah = jafkj;ksfjdaklsjf;sjfsjlfsf;sdafjyesssssss.
(SIDE NOTE: all the music is done by AKIRA YAMAOKA and he's an EFFING GENIUS. And he gets even more amazing with each game.)
LET'S BEGIN WITH THE FIRST ALMOST A DECADE AGO!
GAME: Silent Hill
PLATFORM / YEAR: Playstation / 1999
SAMPLE MUSIC: Killing Time - Akira Yamaoka
GAME TRAILER: HIT IT! (omg the lizard at the end nooo!)
FAVORITE CHARACTER: Tie! Harry and Cybil.
WHY THIS GAME IS BADASS: When horror/survival horror games were all "BOO I JUST JUMPED OUT AND SCARED YOU LOL!", this game decided to slide into the scene with a story of a man looking for his daughter after they both got into a pretty nasty car wreck. Sure, it had it's JUMP OUT AND MAKE YOU PEE YOUR PANTS MOMENTS (hell, cat in a locker D:), but it also had it's moments of absolute dread -- where you knew something was there and you didn't know what it was and your imagination was running wild and it was ten times worse when whatever was back there actually showed itself (Cybil on the carousel made me hide behind my couch and continue playing by peeking around it from there, I'm not kidding).
The flashlight/radio static combo was a double punch in the gut, especially in the dark, cause the game would warn you with the white noise and then make you flail around madly with your flashlight to find the source. Hell, even when you were outside in the daytime (foggy as all get out though, natch) -- when that white noise started it was time to flail around madly cause you didn't know whether whatever effed up pink and bloody piece of walking meat was gonna come bounding at you on all fours or swooping at you from out of the sky.
Yeah, looking at it today, the graphics aren't great, the voice acting is a little deliciously cheesy and the controls take a little getting used to, but whenever I see that little brat Cheryl running off and Harry Mason flipping his shit and going after her into the dark, only to be molested by gray, slimy children things with knives -- I get a happy shudder. Cause it's time for YAY A BIG SCARY ADVENTURE and BATSHIT CRAZY PEOPLE KEEPING LITTLE BURNED GIRLS IN THE BASEMENT. You just get roped into this series, and no matter what ending you get (HELLO UFO ENDING LOL), you feel like you accomplished something -- even if Harry Mason ends up back in his jeep with his bleeding head wound pressed against the driver's side window. For real.
And you know with drugs (white claudia), a cult (oh oh oh them!), keeping little burned girls in the basement, torturing mentally-fragile hospital staff, letting your nurse friend get mutant-molested and then shutting the door on her, fighting a lizard that opens his mouth the wrong way and just plain telling people, "MY NAME IS HARRY MASON. I'M IN TOWN ON VACATION~" that any other game that follows this one with the words SILENT HILL in the title are gonna be one hell of a bumpy ride.
MOST UNSETTLING MOMENT: Tie between Harry Mason shutting the door in Lisa Garland's... face, and watching Cybil Bennett stand up from her spot on the carousel and jerk and spaz her way over to you.
MOST PRETTY DAMN GORGEOUS MOMENT: Harry and the baby. <3
PLAY ITTTTT.